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PostSubject: Sieg Hart {Segunda Espada, reserved} {Rank Changed}   Sieg Hart {Segunda Espada, reserved} {Rank Changed} Icon_minitime1Wed Apr 27, 2011 7:52 pm

ARRANCAR

Name: Sieg Hart
Age: 666
Gender: Male
Aspect of Death: Despair

Orientation: Serves under Heroism and the Cero Espada

Appearance:

Spoiler:

Height: 6'2"
Weight: 138 lbs
Reiatsu Color: Violent Blood Red

Personality:

A once timid and arrogant arrancar, Sieg's views and tastes have evolved in a twisted way over the years. At a glance, a dominant trait to the arrancar is an air of intimidation. It is of the greatest pleasure to the sadistic creature to see another in pain and a way to inflict scars that run far deeper than the flesh is to scar the heart or the mind. In this way, the arrancar not only provokes the people he meets, but he toys with them as if wedging his way deeper and deeper into their psyche. Each comment, even those that are subtle or offputting, is spoken as if it is law. This does perhaps give him an air of authority, but it all goes back to his sense of arrogance. It was not evolved through, but instead made more deformed and penetrating a quality.

Upon first meeting, one may judge Sieg to be similar to rebellious royalty. He speaks confidently, he seems to have a lackluster poise and he says what he wants regardless the thoughts this may provoke in those around him. It is as if he is well versed but ignorant of manners in a way. Like a crocadile smile, it seems as if he is with-holding something important even when speaking a lot - as he often does. This can all make him a confusing creature to meet. The sort you feel you have pegged and then he says something that throws off the entire analysis. Again, the roots here lie in arrogance, for it can cause him to misportray himself, but this also touches onto another penetrating trait of Sieg's personality. His lack of sanity.

Many who lack sanity find themselves without understanding or perhaps confused by their own random meanderings, but Sieg's personality does not support this type of being. Instead, the arrancar could be called crazy not for ignorance, but for how he seems so assured and satisfied with even the most dismal and out there conclusions. The only stipulation is that the conclusion must not conflict with his values. Luckily for Sieg, who dislikes the notion of normality, his sense of values is so distorted that it is not difficult to match up his conclusions to them.

If you saw a crying child, would you be saddened or want to help? This sort of thing is what shapes the heart of one's values. An arrancar however is a creature of darkness, a being who detests weakness and hungers for destruction. So what kinds of values could such a creature possibly formulate? To put it simply, questionable ones. For this arrancar, these questionable morals and values lie not with kindness but more-so with a degenerate degree of respect. To acknowledge another, that is respect. To question what they believe, that is respect. These two notions do apply to Sieg's beliefs but like a shallow pond - this is where it hits bottom. The arrancar respects creatures only to the degree that he would give them the time of day or perhaps allow his name as executioner to be known. He, however, does not respect any sense of life.

This creature believes his life was stolen and forsaken by the gods of death and humanity at large and he sees the 'do-gooder' attitude to be a flagrant disregard for reality. Life is hard and death is natural where there is life. Because of this, Sieg kills indescriminately once he's started and sees any who would not kill to be an insult on the battle field. This viciousness superceeds his normal attitude on occasion and becomes more relevant as one learns of the way he fights. Aside from all of this, Sieg could be an interesting creature to have a conversation with. As long as one does not spark his fuse and is careful to keep his amusement he would ignore who or what they were, for a while at-least.



Abilities:

Gran Rey Cero (王虚の閃光 (グラン・レイ・セロ), guran rei sero; Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash") is a Cero that only Espada are capable of using. It is performed by mixing an Espada's own blood with the Cero. The result is a Cero with a much greater attack power and speed as well as a change of color unique to the Espada. It is also many times more powerful than a normal Cero, capable of disturbing the fabric of space, it also seems to spin like a razor upon release as it compresses and decompresses due to the sheer speed and raw power. It is a drastically potent Cero, used only by the Espada themselves.

Cero Oscuras (黒虚閃 (セロ・オスキュラス), sero osukyurasu; Spanish for "Dark Zero," Japanese for "Black Hollow Flash") or more grammatically correct Cero Oscuro, is a black Cero used by espada (0-4) in their Resurrección form. It covers any exposed light into pitch darkness. The Cero Oscuras' range is vast, and its attack power is massive. It is powerful enough to shatter Ichigo Kurosaki's entire Hollow mask and critically injure him in the process. It is strong enough to destroy half of the dome over Las Noches. The superior Cero Oscuras is far greater than an average Cero.

Shapeshifting:

Sieg can shapeshift one of two ways:

Cosmetic: Sieg can change his appearance to be, virtually, anyone. He does not gain their abilities from this, nor does his strength or powers change at all. It is simply a cosmetic change that he can use to scare or confuse opponents. His voice also morphs into the person he's shifting into. He can only shapeshift into someone if he's heard their voice and seen them.

Growth: Sieg can grow several times his usual size, growing Spider-like, pointed arms on his back. Eight of them in total, making ten arms in all. If he does this in ress, only his original two arms retain the blades, but his other arms have his electricity-based powers. This allows for more tactical fighting, as he can use his electricity and blades in unison. (Event Only: In Segunda, Sieg's original two arms retain his blades, and his other arms can manipulate both electricity and fire.)

Sealed Zanpakutô:

Spoiler:

His unreleased zanpakuto is six feet long, and he carries it on his back, diagonally, with the hilt over his right shoulder.

Release: Condemn everything, even the gods themselves, Láminas de la desesperación! (Blades of Despair)

Resurrección:

To release, Sieg kneels. He stabs his blade into the ground as his entire body sinks into a circle of violent red that forms around him on the ground. When he comes back up again, which is usually after only a brief period of time, he has taken on his ressureccion appearance.

Spoiler:

His blade is now two, shorter blades, connected by a length of chain, and fused and seared to Sieg's forearms until he re-seals his zanpakuto:

Spoiler:

The chain is made of Sieg's reiatsu, it can extend and bend at will, allowing Sieg to throw each blade and manuever them around using the chain. This fighting style is highly unpredictable, but Sieg seems to have mastered it.

In ress, Sieg possesses incredible strength and stamina. In addition to his vast strength, he also possesses incredible agility, durability, resilience, and reflexes.

Sieg possesses the ability to create and control lightning and electricity. He can use this to rapid-fire, fire high-intensity blasts, charge his blades with electricity, or summon lightning from the heavens to strike his opponent or shape the battlefield to his liking (say, if he didn't want a tree in a certain spot. Zap, gone.)

Lightning Arena: This makes a 100ft x 50ft arena of high-voltage lightning appear around both sieg and his opponent. This lightning, while deadly to touch, would not harm sieg, as his powers give him immunity to it.


Segunda Etapa

While in Ress, Sieg can toss both his blades into the ground on either side of him, twisting the chain around himself before pulling the blades out, the chain's position around him causes the blades to swirl around him in a whirlwind. The whirlwind hides Sieg from site, and when he says the command to release his Segunda, the whirlwind explodes outward, and Sieg's segunda appearance is revealed.

Spoiler:

In Segunda Etapa, Sieg's physical strength and speed are amplified fifteen-fold. His blades retain their chains, and their range of movement, but the blades themselves change shape drastically, both elongating and changing.

Spoiler:

In addition to keeping his Ress powers in Segunda, he also gains an extra ability, the power of Pyrokenesis. Sieg can create and control fire, and use it for combat in a variety of ways. Including, but not limited to: Firing small, fast bolts of it directly at an opponent, forming it into a large fireball and burning his opponent or the battlefield, and covering his swords in flame to amplify the damage they do.

History:

Born to a modest family, Sieg's roots are of the norm for the age in which he was raised. With weakening eye sight and little patience to speak of, the boy was neither fit for the military nor work on a farm. A stubborn child to a fault would grow through his life of poverty by stealing and making quiet deals with bandits. This life was unsuitable for the boy who by age fifteen was blind in one eye and nearly so in the other. Time was short for someone of such a handicap, but it wouldn't stop a young Sieg from supporting his family. Several years passed and Sieg had lost what little sight he had. Stealing was now next to impossible and deals were fine for several months, but rumors began to circulate and it was soon a known fact that the young man was blind. This was exploited, money was shorted, trinkets stolen and blatent disrespect would go on in front of the oblivious youth.

Sieg's father feared for the worst, it would be only a matter of time before someone simply killed the boy for free information or free services. Sieg, without his own consent to the happenings, was sent away with a guide. The guide took the boy across the land, teaching him many things in the weeks they walked. Their destination, a grand palace. Sieg, being of his particular handicap, was well suited to work for the lord of his lands. His eyes would never show disrespect and he could be kept under constant suveilance without his knowledge, but such a remarkable change in his life was not fated to happen, for the time was that of war and guerilla warfare halted the two, ending their lives only several miles from the capital.

The area both unfamiliar and quiet was nothing short of torturous for the newly released soul. He sat there, against a tree, for weeks, scared and alone. The chain on his chest went unobserved and soon deteriorated into nothing, callapsing into the boy's body to begin the nightmarish transformation into a hollow.

The roaring beast screamed a shrill cry. In his lack of understanding the boy's mind was overloaded and went into something of a comatose state, not dead but virtually oblivious. Months, years, decades and eventually centuries crept by, the hunt was on. Food, it was all he could focus on. Hollows, humans, animals, anything that had enough energy to draw his eye was devoured ruthlessly, bringing on the hollow's inevitable evolutionary responses.

It was a dry existance as Sieg began to realize, his mind slowly stirring from it's prolonged slumber. Things were different now, a merging of both active and instinctive mind occurred, bringing a sudden realization of insanity. Sieg didn't know why he was so hungry, why a trickle of reiatsu enticed him so, or even what his name had been. The man only knew he was not human anymore and that it was kill or be killed.

As one would suspect, the killing continued until Sieg stood a bit more stable in mind as an adjucha. He was new to the form, hands curiously scanning his mask's surface. Another moment of insanity began to approach. Clostrophobia kicked in and then panic. The mask, he pulled it but it wouldn't come off. The creature screamed and lashed out on the land around him, still pulling viciously at the structure. Chip after chip broke off, each more painful than the last until the torturous state was almost unfathomable. He could barely move, but the hollow couldn't stop, he had to get it off.

Hours went by and the creature screamed so horridly that other hollows avoided the scene. Sieg's reiatsu was spiking and shrinking constantly until he finally broke through an adequite portion of the mask. Now on all fours, sick from the pain, the hollow began to evolve. The shredded and burning flesh gradually mended and after two days of near immobility, the creature finally rose. It was done, Sieg had given birth to a new form. The form of an arrancar. It was just in time and to his amazement, he stood revealed, glaring into the darkness where several hollows sat watching, waiting for the moment they could strike. Their problem was, they had waited too long, and their lives became the first tributes to the arrancar's majesty.

Fully replenished and in a form that was unfamiliar to him, Sieg began to wander through the deserts of Hueco Mundo, exploring the depths and extents of his newfound power. It was during this era in his life that the arrancar truly began to grow, ceaseless slaughter was not an urge any longer, it was a life-style. Murder was now a choice and one he relished in. Hollows, shinigami and human souls alike were on the menu and yet over time this began becoming dull for the growing creature. Most of his prey was not strong enough to provide the original rush. The thrill of the kill was leaving Sieg. It was the only thing he had cherished since his transformation, and now, even that was being taken away.

Without the thrill of the kill, life became tiresome for the troubled arrancar. Sieg travelled all over the human world and found his way to the most estranged depths of Hueco Mundo but even the diverse worlds of humans and the desert he had found truly to be infinite brought no vigor back to Sieg's lust lacking life. It enraged him and depressed him at the same time to be in a state like this. Nothing tickled his fancy anymore and even new places had lost that sense of adventure into the unknown. It was as if he'd seen it all already. This chapter in his life was of the most painful, but Sieg was not one to be kept down in the dumps - not forever. He had taken to studying cultures and tactics, his view on the world matured some and from the rubble of his tortured soul, a new monster was emerging.

Such ideas as making allies and having others work for ones-self had never crossed the arrancar's mind in the past. He had always lived for the kill and had thought others would get in the way or steal his glory. Those horrid years devoid of life had opened Sieg's eyes to a new reality and he would make it exciting for himself. His pulse would pound once again with the thrill of life.

It was a tough project to begin working on, but Sieg had found that making allies had some theoretical perks and if he played them right, he could throw the appetizers to the dogs while he fought the main course. In other words, his allies could draw his ideal prey closer and the arrancar could kill opponents who were more worthy of his time. This worked well for a time, he would repeat his process in different areas of the human world and draw the shinigami on patrol to their deaths with any hollow who would heed his command. It allowed him to live again - and once again, he was growing.

It didn't take too much to convince Sieg to join the ranks. He was approached by Heroism's representative, one of the Espada, with a propostion of power and amusement. Sieg was intriged by this offer along with the power the Espada possessed. It was an easy offer to accept. Sieg was named Segunda Espada, and branded with a number two branded on the back of his right hand.

Edit: The violent death of the Primera, Diablo, at Sieg's hand, presented an opportunity for Sieg. Claiming the spot, Sieg cut the number two off of his hand, waiting until it healed to have the number one grafted on. Taking his spot as the Primera.


Last edited by Pockeh on Wed Jul 27, 2011 7:31 pm; edited 7 times in total
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Ankh

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Sieg Hart {Segunda Espada, reserved} {Rank Changed} Empty
PostSubject: Re: Sieg Hart {Segunda Espada, reserved} {Rank Changed}   Sieg Hart {Segunda Espada, reserved} {Rank Changed} Icon_minitime1Wed Apr 27, 2011 9:40 pm


  • Name [x]
  • Appropriate Age [x]
  • Gender [x]
  • Picture/Equivalent Sentences for Appearance [x]
  • 10 sentences for personality [x]
  • History is of appropriate length [x]
  • Powers are not Godmod/Overpowered [x]
  • Powers are described reasonably enough [x]
  • Application/RP Sample is not in First Person [x]
  • RP Sample Present (Omit if this is not the first character) [omit]
  • RP Sample is 10 sentences [omit]


Comments/Notes:
Tier:1-1
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Pockeh
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Sieg Hart {Segunda Espada, reserved} {Rank Changed} Empty
PostSubject: Re: Sieg Hart {Segunda Espada, reserved} {Rank Changed}   Sieg Hart {Segunda Espada, reserved} {Rank Changed} Icon_minitime1Tue Jun 14, 2011 1:40 pm

Admin Approved changes made to abilities. Waiting for re-approval.
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Pockeh
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Sieg Hart {Segunda Espada, reserved} {Rank Changed} Empty
PostSubject: Re: Sieg Hart {Segunda Espada, reserved} {Rank Changed}   Sieg Hart {Segunda Espada, reserved} {Rank Changed} Icon_minitime1Sun Jul 17, 2011 12:30 am

Powers and history edited, awaiting re-approval
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PostSubject: Re: Sieg Hart {Segunda Espada, reserved} {Rank Changed}   Sieg Hart {Segunda Espada, reserved} {Rank Changed} Icon_minitime1Sun Jul 17, 2011 12:35 am

I sir

Sieg Hart {Segunda Espada, reserved} {Rank Changed} App-approved1

As the new 1st you are now 0-5 Tier
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Sieg Hart {Segunda Espada, reserved} {Rank Changed} Empty
PostSubject: Re: Sieg Hart {Segunda Espada, reserved} {Rank Changed}   Sieg Hart {Segunda Espada, reserved} {Rank Changed} Icon_minitime1

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